Smoke/steam effect for GZDoom

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
[Home] [Download] [Git builds (Win)] [Git builds (Mac)] [Wiki] [Repo] [Bugs&Suggestions]

Moderator: Graf Zahl

Locked
User avatar
Reinchard
Posts: 140
Joined: Wed Aug 08, 2007 8:10
Location: Beuthen - city of tunnels and legends

Smoke/steam effect for GZDoom

Post by Reinchard »

I looking for wad with thing that have smoke or steam effect. Any links?
User avatar
Tormentor667
Stronghold Team
Posts: 3555
Joined: Sun Nov 13, 2005 23:15
Location: Germany
Contact:

Post by Tormentor667 »

UTNT, http://www.realm667.com (both as special effects, ask solarsnowfall how to do this)
Blood hast one sprite based, as well as Torment & Torture 3
User avatar
Reinchard
Posts: 140
Joined: Wed Aug 08, 2007 8:10
Location: Beuthen - city of tunnels and legends

Post by Reinchard »

I know UTNT, its amazing. But i need one THING (ACTOR), who have smoke effect. Is this in Your .pk3???
User avatar
KeksDose
Stronghold Team
Posts: 319
Joined: Thu Apr 12, 2007 21:35
Location: Germany

Post by KeksDose »

Look into 'TNTRes.WAD', then there should be a 'SFX' entry. There should be steam and smoke then :P
User avatar
Reinchard
Posts: 140
Joined: Wed Aug 08, 2007 8:10
Location: Beuthen - city of tunnels and legends

Post by Reinchard »

Thanks, i looking exactly that thing!
Locked

Return to “GZDoom”