Out of Sync with: problem in network game...

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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DoomerMrT
Posts: 91
Joined: Thu Aug 09, 2007 19:07

Out of Sync with: problem in network game...

Post by DoomerMrT »

Whenever I try to play a LAN game after some seconds I get an error like this: Out of Sync with: 2,then you can guess what happens...

What is the problem?Please help!
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wildweasel
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Post by wildweasel »

Sync errors are somewhat problematic at times, but there are some things you can do to help prevent them.

Most obvious is to make sure that both players are running the same version of GZDoom, with the exact same WAD files in the same loading order.

Second, try having the host use command line switches like -extratic (which sends the same tic several times to make sure that the other side gets it) and -netmode 1 (which uses a different network protocol and may or may not be more stable).

Failing those, you're probably just plain out of luck.
DoomerMrT
Posts: 91
Joined: Thu Aug 09, 2007 19:07

Post by DoomerMrT »

Thanks for the tips,the first prob is my brother is using gzdoom 1.0.24 :?
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