Converting ZDoom maps to the GZDoom format
Moderator: Graf Zahl
- Dave_B
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- Joined: Sat Nov 24, 2007 7:07
- Location: Auckland, NZ
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Converting ZDoom maps to the GZDoom format
I'm working on a Deathmatch/Botmatch megawad for GZDoom, which I've created using Doom Builder. I Created these levels using the ZDoom configuration, and when I saved them using Deepsea in GZDoom format it screwed them up big time. Only recently have I discovered Doom Builder can be configured for GZDoom editing. How would I be able to safely convert them to the GZDoom format safely without any hassles? Thanks.
- Graf Zahl
- GZDoom Developer
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- Dave_B
- Posts: 34
- Joined: Sat Nov 24, 2007 7:07
- Location: Auckland, NZ
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