[1.0.30] Palette display

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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NeoHippo
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[1.0.30] Palette display

Post by NeoHippo »

Is there a way, that I can turn off the palette which is displayed in the top left corner?
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Graf Zahl
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Post by Graf Zahl »

That's the debug palette display. Somewhere you must set the 'vid_showpalette' CVAR to 1. This one is not saved in the config so check your batch files etc.
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NeoHippo
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Post by NeoHippo »

Thank you for the quick reply.
I am running GZDoom by either double-clicking on the exe file or the desktop icon, not by bat files.
While setting vid_showpalette to 0 gets rid of the palette display, it is back the next time I run GZDoom.
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Post by Costja »

then check your gzdoom ini, autoexec.cfg and desktop shortcut properties
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Graf Zahl
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Post by Graf Zahl »

Some permanent config file must set it then. It's unlikely to be the .ini. More likely is autoexec.cfg or similar files that may hang around.
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NeoHippo
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Post by NeoHippo »

Graf Zahl wrote:... More likely is autoexec.cfg or similar files that may hang around.
That's what it was.
When copy/pasting stuff to the ini file a path to an old autoexec.cfg, which did set vid_showpalette to 1, snuck in. I should have notice it myself before posting.
I gave myself a good talking to.

Thanks again for the help.
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