Some errors im getting (Again)

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Replica
Posts: 9
Joined: Wed Jun 13, 2007 0:46

Some errors im getting (Again)

Post by Replica »

I Guess i'll start at E1M9. Every time i go to E1m9 through a secret it said "No player one start found" when i made one :? (Please note that this is a wad i've made) It also does this for Zdoom. I can wrp there, just not beat the secret way. And then for kicks i made a secret map onto a secret map E1M10, but it warps to E1m5 :?. I went to make sure that my mapinfo is fine, And i had secret ending on. It works in Zdoom, but not GZdoom :(

(Heres the map info)

map E1M9 lookup HUSTR_E1M9
levelnum 9
titlepatch WILV08
next E1M5
secretnext E1M10
sky1 SKY1 0
cluster 1
par 165
sucktime 1
music D_E1M9

map E1M10 lookup HUSTR_E1M10
levelnum 10
titlepatch WILVdd
next E1M5
secretnext E1M5
sky1 SKY1 0
cluster 1
par 165
sucktime 1
music Desert2
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InsanityBringer
Posts: 137
Joined: Fri Jun 15, 2007 22:59

Re: Some errors im getting (Again)

Post by InsanityBringer »

Replica wrote:I Guess i'll start at E1M9. Every time i go to E1m9 through a secret it said "No player one start found" when i made one :? (Please note that this is a wad i've made) It also does this for Zdoom. I can wrp there, just not beat the secret way.
Did you set the position varible on the exit line? If so, remove that.
Replica
Posts: 9
Joined: Wed Jun 13, 2007 0:46

Post by Replica »

Thank you. :D
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