http://nash.wanzafran.com/doomstuff/bug ... uncher.zip
Give yourself ROTD_RocketLauncher and try firing the rocket at a large group of zombiemen or something.
It used to be that the weapon will gib a lot of monsters due to its large radius, but it's not like that anymore.
When I fire it at a group of zombies, only one zombie will get gibbed.
Happens only in GZDoom r160. ZDoom appears to do this properly.
A_Explode doesn't damage enemies in radius?
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