(Windows version of gzdoom from http://svn.drd-team.org/gzdoom/)
This crash happened on both clients when the host switched to MAP32 after playing ghoul3.wad. Both clients crashed out, but the host loaded the map fine and played showing both clients as disconnected.
[r183] Crash in clients in netgame on map change
Moderator: Graf Zahl
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[r183] Crash in clients in netgame on map change
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