SpawnThings!

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Logan MTM
Posts: 179
Joined: Wed Jan 04, 2006 2:52
Location: Rio de Janeiro - BRAZIL

SpawnThings!

Post by Logan MTM »

In the SVN r165 (the better one :)) the function ThingSpawnFacing() are spawning actors in any thing Tag. Isn't correct that spawn things by MapSpots?

That is a bug or miss i some update?
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Graf Zahl
GZDoom Developer
GZDoom Developer
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Post by Graf Zahl »

The current behavior is correct. A map spot is just an actor without any associated functionality. Nowhere in the spawning code is the spot's type being checked.

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