I thought that this had already been reported, but I don't see the report anywhere so here goes:
The Doomsday-style system for loading textures seems to be not working. I don't normally play like this and I only discovered it by chance.
I have a copy of my GZdoom directory with a textures sub-directory set up. If I copy the official release version into this GZdoom directory, when I start a game, I get the hi-res textures. If I then replace the official release version with r343 and start GZdoom, the textures are the normal low-res ones. I have tried this both with keeping and deleting ini files between versions.
Directory structure
GZdoom
->Textures
->Doom (most textures are here)
->Doom1, Doom2-plut, Doom2-tnt
r343 Doomsday-style hi-res textures not working
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