I play with X-Y Billboarding on, which works fine from first-person view. However, when switching to the chasecam, it forces the sprites to billboard until 1st person view is restored.
I am not sure whether camera changes (I.E. Camera Things) have this effect as well.
Edit: Removed the unneeded images.
			
			
													[r669+, Earlier?] Chasecam forces X Billboarding
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				NeuralStunner
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[r669+, Earlier?] Chasecam forces X Billboarding
					Last edited by NeuralStunner on Fri Jan 01, 2010 19:46, edited 1 time in total.
									
			
						
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				Graf Zahl
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Re: [r669+, Earlier?] Chasecam forces X Billboarding
Fixed. There's one issue though: If you look straight up or down the player sprite will disappear. I can't do much about that because the projection just doesn't work in that case.