Dehacked-HacX Question

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Deathlike2
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Joined: Sat Oct 29, 2005 0:40

Dehacked-HacX Question

Post by Deathlike2 »

In the dehacked executable, the game changed the invulnerability color to a blue-ish tint instead of it being white. Is that behavior emulated by the dehacked patch at all? I don't think it is, but I just wanted to make sure.

I assumed you could change the powerup's screen color through a dehacked patch, but I'm just not familiar with what dehacked could do other than the notably obvious.
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Gez
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Joined: Mon Oct 22, 2007 16:47

Re: Dehacked-HacX Question

Post by Gez »

I'm pretty sure this is not a question of executable but of colormap. ZDoom ignores the colormap so palette hacks like this are broken.

And indeed, compare these two colormaps: one is extracted from Doom, the other from HacX. Guess which is which:
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