Its possible? its very interesting
texture filtering
Moderator: Graf Zahl
-
RaVeN
- Posts: 45
- Joined: Fri Nov 06, 2009 12:21
- Location: Ukraine
texture filtering
OpenGL have two method GL_NEAREST or GL_LINEAR? NONE and BILINEAR? so any other methods like BICUBIC thats gives more quality, textures looks like with rounds, not with rhombus if bilinear used.
Its possible? its very interesting
Its possible? its very interesting