Up-to-date Win32 FluidSynth binaries?

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Sussudio
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Up-to-date Win32 FluidSynth binaries?

Post by Sussudio »

Any idea where to find them?
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Gez
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Re: Up-to-date Win32 FluidSynth binaries?

Post by Gez »

Sussudio
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Re: Up-to-date Win32 FluidSynth binaries?

Post by Sussudio »

Nope, fluidsynth-1.1.2.zip does not contain any binaries.
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Gez
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Re: Up-to-date Win32 FluidSynth binaries?

Post by Gez »

Sussudio wrote:fluidsynth-1.1.2.zip
That's not what I linked you to. The download link in that thread is to a file named fluidsynth.7z. And it contains fluidsynth.dll.
Sussudio
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Re: Up-to-date Win32 FluidSynth binaries?

Post by Sussudio »

I don't have a sound card that natively supports soundfont so unpacking that dll alone doesn't seem to be doing the trick, and the .sf2 files, where do I put them? I'm lost here.
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Graf Zahl
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Re: Up-to-date Win32 FluidSynth binaries?

Post by Graf Zahl »

You can put them wherever you want but you have so set a CVAR to link to them.
Sussudio
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Re: Up-to-date Win32 FluidSynth binaries?

Post by Sussudio »

Thanks, that was it, zdoom.ini's "fluid_patchset" entry, unfortunately the framerate becomes choppy right after the music starts playing. Is this any normal? right now I'm testing GeneralUser_GS_1.43-FluidSynth.zip (fairly mediocre set by the way)
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Graf Zahl
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Re: Up-to-date Win32 FluidSynth binaries?

Post by Graf Zahl »

FluidSynth is a CPU hog. If you don't have a multi-core processor you will notice it.
Sussudio
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Re: Up-to-date Win32 FluidSynth binaries?

Post by Sussudio »

Yes, a not-so-good ol' P4 3.0ghz. Damnit.
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