I don't Know how to use Sector_Setcontents.

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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wtg62
Posts: 69
Joined: Fri Sep 24, 2010 22:33

I don't Know how to use Sector_Setcontents.

Post by wtg62 »

I've looked at ZDoom wiki and it says that Graf requested the info would not be posted.
Does anyone know what it does and how to use it?
If I can't know then is there an actual reason why?
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Gez
Developer
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Posts: 1399
Joined: Mon Oct 22, 2007 16:47

Re: I don't Know how to use Sector_Setcontents.

Post by Gez »

"Warning: The feature described on this page is only there for compatibility purposes with Vavoom"
Click on "Vavoom".


The thing is that you just shouldn't have any reason to use it. It's redundant with other features.
wtg62
Posts: 69
Joined: Fri Sep 24, 2010 22:33

Re: I don't Know how to use Sector_Setcontents.

Post by wtg62 »

Oh I get it. It's kind of useless on gzdoom
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