
Has anybody created reflective or shiny surface shaders?
Moderator: Graf Zahl
- Dave_B
- Posts: 34
- Joined: Sat Nov 24, 2007 7:07
- Location: Auckland, NZ
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Has anybody created reflective or shiny surface shaders?
Has anybody created shiny texture shaders or surface reflection shaders? I'm currently implementing reflective floor planes for creating submersible water with a reflective surface, but naturally I would like to keep the framerate down. A shiny texture for metallic surfaces would also be of interest. Any help with this would be appreciated. Thanks. 
