Sprite roll left/right rotation

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Nash
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Sprite roll left/right rotation

Post by Nash »

I'd like to add support for sprite rotation, where's a good place to start? I'm looking at gl_sprite.cpp, is this the right place?

What function should I use for rotation? Is there some built-in OpenGL function I can use?

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