OpenGL compatibility mode?

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Nash
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OpenGL compatibility mode?

Post by Nash »

What is this OpenGL compatibility mode I keep hearing about? What does it do, and how do I activate it?
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Graf Zahl
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Re: OpenGL compatibility mode?

Post by Graf Zahl »

It's just a fallback implementation for very, very old graphics cards and can't be activated if regular initialization succeeds.
Nearly all advanced features will be disabled in this mode.
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