(Yes i have tried to use doom builder 2 forums for this question, but I don't seem to get any answers)
Any help would be greatly appreciated

Moderator: Graf Zahl
What you're considering (i.e., copying resources, such as textures, from a commercial IWAD into a PWAD) is deemed illegal by id Software. Of course, you can do whatever you wish for your personal use; it's just that you won't be able to distribute your PWAD through common channels. But, yes, you'll need to extract textures from the various IWADs and assemble them in your PWAD if you want others to see the textures when they play your mod.Neccronixis wrote:But don't you still need to have all texture resources merged into 1 pwad? so that for eg, if you choose to upload this map, a person who deson't own final DOOM can still see the textures?
With Doom Builder 2 you can have multiple resources loaded for your maps at once. Also, you could load iwads as pwads when playing.Rex Claussen wrote:What I don't understand is how you've managed to create a map that uses textures from different IWADs. All the map editors I know of (and all source ports, for that matter) can only use one IWAD at a time.
Good to know, thanks.Blue Shadow wrote:With Doom Builder 2 you can have multiple resources loaded for your maps at once. Also, you could load iwads as pwads when playing.
Yes, PWADS that include original DooM IWAD resources are considered illegal for distribution purposes.Neccronixis wrote:So technically all other pwads using original DOOM textures are illegal?I just want to make maps with textures from all the different iwads, but i don't think just copying the textures straight from the wad is the most efficient way to do it.
You are quite correct about what you say. However, the major sites dedicated to DooM (ZDooM.org, Doomworld.com, drdteam.org, and the idgames archives) have all pledged to block distribution of wads containing DooM IWAD resources on their sites. They are not quite as particular about resources from other games (although there are some restrictions regarding copyrighted materials from Disney, and Beavis & Butthed, among others).Blue Shadow wrote:I don't know but people often use sounds and graphics and other game resources from other commercial games in their to-be-released-to-the-public projects. No one said anyting.