Hello!
If you use the hexen map format and would like to stretch a wall texture with this action special: http://zdoom.org/wiki/Line_SetTextureScale
It won't work!
Here is an example wad:
ZDoom:
http://imageshack.us/a/img405/3606/zdoomscaling.png
GZDoom:
http://imageshack.us/a/img690/2096/gzdoomscaling.png
Will there be a solution for this bug?
[r1455] and newer Texture offseting doesn't work by scaling
Moderator: Graf Zahl
-
- Posts: 6
- Joined: Sat Oct 06, 2012 0:27
[r1455] and newer Texture offseting doesn't work by scaling
You do not have the required permissions to view the files attached to this post.
Last edited by cocka on Mon Apr 01, 2013 12:24, edited 2 times in total.
-
- Posts: 253
- Joined: Tue Dec 29, 2009 3:46
- Location: IN SPACE
Re: [r1455] Texture scaling doesn't work
I see a problem with the offsets, but not complete scaling failure.
Dean Koontz wrote:Human beings can always be relied upon to exert, with vigor, their God-given right to be stupid.
Spoiler: System Specs
-
- Posts: 6
- Joined: Sat Oct 06, 2012 0:27
Re: [r1455] Texture scaling doesn't work
Yeah, you are right, but anyway this is a bug. 

-
- Posts: 6
- Joined: Sat Oct 06, 2012 0:27
Re: [r1455] Texture offseting doesn't work by scaling
Is this issue going to be solved in the near future?
-
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
Re: [r1455] and newer Texture offseting doesn't work by scal
This was fixed for another bug report some time ago.
-
- Posts: 6
- Joined: Sat Oct 06, 2012 0:27
Re: [r1455] and newer Texture offseting doesn't work by scal
Thanks, I've already been aware of it because I reported it on zdoom forum too. 
