Looks like Transfer brightness effect is applied incorrectly when control sector's shape along the control line doesn't match with actual sector's shape:
ZDoom 2.8pre-1312:
GZDoom g2.1.pre-752:
			
			
						[pre-752] Another Transfer Brightness Level bug
Moderator: Graf Zahl
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				MaxED  
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[pre-752] Another Transfer Brightness Level bug
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				Graf Zahl  
- GZDoom Developer 
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Re: [pre-752] Another Transfer Brightness Level bug
Same problem as the last one. This time the light border intersects with the floor.