Is this a bug ?

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NeoHippo
Posts: 408
Joined: Tue Sep 13, 2005 0:47
Location: British Columbia Canada

Is this a bug ?

Post by NeoHippo »

In this map I have:
1 - Imp
1 - Demon (TID10) with Flag Deaf
1 - Demon (TID20) with flag Dormant

1 - linedef set to special 173:NoiseAlert (target_tid, emitter_tid) to alert the deaf Demon (TID10)
1 - linedef set to special 130:Thing_Activate (tid) to activate the dormant Demon (TID20)
Spoiler:
1. When I cross the 173 linedef (Alert Monster), the deaf Demon (TID10) and the Imp are alerted.
The dormant Demon (TID20) remains dormant regardless of gunfire or line of sight.
Then, when I cross the 130 linedef (Thing Activate) the dormant Demon (TID20) becomes active.
So far so good.

2. However, when I cross the 130 linedef (Thing Activate) first, then the deaf Demon (TID10) becomes active
and the Imp and the dormant Demon (TID20) will become active upon gunfire or line of sight.
Most peculiar and not at all expected.

And the example pwad:
http://www.mediafire.com/download/9dkel ... /alert.wad
Last edited by NeoHippo on Sun Apr 26, 2015 15:03, edited 1 time in total.
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Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany

Re: Is this a bug ?

Post by Graf Zahl »

No bug here. The 'activate' line is partially in the field of vision of the dormant demon. It depends on the point where you cross the line what happens.
User avatar
NeoHippo
Posts: 408
Joined: Tue Sep 13, 2005 0:47
Location: British Columbia Canada

Re: Is this a bug ?

Post by NeoHippo »

So, it is just different from what I expected to see.

Thank you for the quick answers.

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