I 'd also like you to judge the map itself

Moderator: Graf Zahl
ellmo wrote:The previous version (.12 build) didn't do that. I have absolutely no idea what causes this, but it always happens in the same location on my map. This means I would have to send it to you, Graf. The whole package, which is about 3megs large.
I 'd also like you to judge the map itselfWanna take a look?
Because I ran solarsnowfall's spheretest through the debugger and fixed the bug. If you have sloped 3D-floors/lights in your WAD it woll most likely be the same reason.ellmo wrote:I wonder how is it fixed, if you're not sure that it won't kick me back to the desktop again?
There won't be a second 0.9.15. I'll release .16 as soon as I have the time to compile it.Did you already post the bugfixed version? Or will it calm down in 0.9.16 ? I need to check it out myself.