[fixed] Aniother bug with language phraser?

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nwbeeman
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[fixed] Aniother bug with language phraser?

Post by nwbeeman »

Start HEXEN. Warp to map 40, kill the boss, either normally or use mdk and go through the portal, on the first or second screen of text you will see random garabge (first it was a 4, then ! ") on the ending of the finale text. Don't know if this is due to the same bug as the text for the space port, or an unterminated buffer.
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Graf Zahl
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Post by Graf Zahl »

Hexen's end texts are read from lumps in the IWAD. It looks like you are using a 1.0 IWAD. GZDoom requires 1.1. The texts display fine for me.
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nwbeeman
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Post by nwbeeman »

Graf Zahl wrote:Hexen's end texts are read from lumps in the IWAD. It looks like you are using a 1.0 IWAD. GZDoom requires 1.1. The texts display fine for me.
Huh, I thought the fact that the text was there at all meant it was 1.1. I'll check it anyway
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Graf Zahl
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Post by Graf Zahl »

What exactly was there? I don't get this bug so something must be wrong with your data.
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nwbeeman
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Post by nwbeeman »

Graf Zahl wrote:What exactly was there? I don't get this bug so something must be wrong with your data.
Its the screen that says blah blah, in your grasp, i just tried it again and got two diffrent resaults. a square and a 7, two seperate times. I used xWe to open the HEXEN.WAD and all three WIN1-3MSG are there, and if its relevent, end with byte 0A.

EDIT: It seems to be random. Sometimes nothing is displayed incorrectly, and other times it is. It appears that after pressing space, you have to wait, as it "types" it on the screen, sometimes after a few blank characters. I've got screenshots to prove i'm not insane.

It could be related to a delay, after pressing space it seems the .s and the ?s are typed in to finsih up the origional text.
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Graf Zahl
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Post by Graf Zahl »

Ok, I misunderstood. I checked the code and it doesn't 0-terminate the string. Should be fixed now.
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nwbeeman
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Post by nwbeeman »

Graf Zahl wrote:Ok, I misunderstood. I checked the code and it doesn't 0-terminate the string. Should be fixed now.
No problem

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