Werid Video problems in OpenGL!

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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wildweasel
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Post by wildweasel »

It doesn't really matter to me anyway, because AA is practically worthless at high resolutions, and doesn't provide enough visual improvement at low resolutions to warrant the performance hit. Sure, GZDoom still runs a perfect 60 FPS on my super-rig at 1280x1024 and 8xS AA mode, but with games like WoW, Oblivion, or MOH:PA, the hit is far more noticeable. And to be perfectly honest, I'm not going to be distracted by jagged edges like that when I'm busy trying to fight off angry Orcs, Daedra, or Imperial Japan.
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Visplane_Overflow
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Post by Visplane_Overflow »

Hey guys! Quick, let's go off-topic even while the man's problem has been resolved!
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Snarboo
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Post by Snarboo »

Quick, lets make a snide comment to bump our post count!
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Jive
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Post by Jive »

wildweasel, I want to let you know that I am sorry for the bad words written to you some months ago. I still think that I was right to be upset, but I should have been more cool.
Do you accept my apologies?
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wildweasel
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Post by wildweasel »

Jive wrote:wildweasel, I want to let you know that I am sorry for the bad words written to you some months ago. I still think that I was right to be upset, but I should have been more cool.
Do you accept my apologies?
Yes, as long as it doesn't happen again.
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Jive
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Post by Jive »

Thank you very much!!!
I'll try to be more cool and less stressed.

Why I was (am) stressed was (is) MY problem, but what I wrote was not acceptable, no matter the purpose.
Today, I do all my possible to make peace all around me, and to have peace in my mind.
It's not that easy to be our own witness...
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Visplane_Overflow
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Post by Visplane_Overflow »

Snarboo wrote:Quick, lets make a snide comment to bump our post count!
I find it hard to believe you thought that out before you typed it.

:roll:

This thread should be locked.
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wildweasel
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Post by wildweasel »

Well...why not?
Locked

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