Weird OpenGL problem

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Animeye
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Joined: Fri May 02, 2008 4:25

Weird OpenGL problem

Post by Animeye »

I'm not sure when this started, but with the most recent version of GZDoom, whenever I restart using the OpenGL renderer, the program show nothing at all, though still works (i can go to exit in the menu and quit normally, though I can't see I'm doing that). After quitting and restarting GZDoom, it has switched back to software renderer. I don't know if this is a problem with my computer or with GZDoom, if there is something in the options somewhere i can change to help fix this. Does anyone know anything about what might be going on?
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Graf Zahl
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Post by Graf Zahl »

Have you checked the console output for error messages? You can save it to a file by adding '+logfile log' to the command line.
Animeye
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Joined: Fri May 02, 2008 4:25

Post by Animeye »

Well I think that has helped me isolate what the problem is, but I still don't know what it means or how I would fix this. (I'm presuming this is the important part of the log concerning this)

R_OPENGL: OpenGL driver not accelerated! Retrying in compatibility mode
R_OPENGL: OpenGL driver not accelerated! Falling back to software renderer.
R_OPENGL: Reverting to software mode...
Switching to software renderer...
You must restart GZDoom to switch the renderer
GL_VENDOR: (null)
GL_RENDERER: (null)
GL_VERSION: (null)
GL_EXTENSIONS: (null)
Dark Pulse
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Location: Buffalo, NY
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Post by Dark Pulse »

Have you tried updating your videocard drivers?
Animeye
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Joined: Fri May 02, 2008 4:25

Post by Animeye »

Wow, thank you, that fixed it. I've had some computer problems recently (bad hard drive. had to get a new one) and thought I had installed the newest video card drivers, but apparently not.
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