Weird OpenGL problem
Moderator: Graf Zahl
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- Posts: 3
- Joined: Fri May 02, 2008 4:25
Weird OpenGL problem
I'm not sure when this started, but with the most recent version of GZDoom, whenever I restart using the OpenGL renderer, the program show nothing at all, though still works (i can go to exit in the menu and quit normally, though I can't see I'm doing that). After quitting and restarting GZDoom, it has switched back to software renderer. I don't know if this is a problem with my computer or with GZDoom, if there is something in the options somewhere i can change to help fix this. Does anyone know anything about what might be going on?
- Graf Zahl
- GZDoom Developer
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- Posts: 3
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Well I think that has helped me isolate what the problem is, but I still don't know what it means or how I would fix this. (I'm presuming this is the important part of the log concerning this)
R_OPENGL: OpenGL driver not accelerated! Retrying in compatibility mode
R_OPENGL: OpenGL driver not accelerated! Falling back to software renderer.
R_OPENGL: Reverting to software mode...
Switching to software renderer...
You must restart GZDoom to switch the renderer
GL_VENDOR: (null)
GL_RENDERER: (null)
GL_VERSION: (null)
GL_EXTENSIONS: (null)
R_OPENGL: OpenGL driver not accelerated! Retrying in compatibility mode
R_OPENGL: OpenGL driver not accelerated! Falling back to software renderer.
R_OPENGL: Reverting to software mode...
Switching to software renderer...
You must restart GZDoom to switch the renderer
GL_VENDOR: (null)
GL_RENDERER: (null)
GL_VERSION: (null)
GL_EXTENSIONS: (null)
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