Logan's Questions! (New Thread)
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- Logan MTM
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No... SVN is the "work in progress" version, that's usually unsupported other than for bug reports.
http://forum.drdteam.org/viewtopic.php?t=3044
You will probably need your own compiler.
There is some documentation somewhere about how to use SVN, and what compiler to use on GZDoom. You will probably need to learn a little C, because if something gets fubar'd in the source it will be up to you to fix it, until a fix is actually posted.
http://forum.drdteam.org/viewtopic.php?t=3044
You will probably need your own compiler.
There is some documentation somewhere about how to use SVN, and what compiler to use on GZDoom. You will probably need to learn a little C, because if something gets fubar'd in the source it will be up to you to fix it, until a fix is actually posted.
- InsanityBringer
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And if you don't want to go through the process of installing a SVN tool and compiler you can get a pre-compiled executable from here
- Logan MTM
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- Logan MTM
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That SVN fix the Fullbrightness problem but his make other.
The Arg Fullbright from de DECALDEFS don't work anymore.
About BrightMap?
Will this Feature work on GL Mode someday or can i forget it?
Hehehe. Serius! This Feature is too much powerfull.
The Arg Fullbright from de DECALDEFS don't work anymore.

About BrightMap?
Will this Feature work on GL Mode someday or can i forget it?
Hehehe. Serius! This Feature is too much powerfull.
So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...
Please smile when you think of me. My body's gone that's all...
- Enjay
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Yeah, I know that now, but thank you.Enjay wrote:For future reference, it is linked directly from the front page of the Zdoom Wiki.SoulPriestess wrote:Thank you, InsanityBringer. I had meant to post that, but the link was hard for me to find.

Been doing some editing on the wiki lately, so I've seen it.
- Logan MTM
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