Quick Request: AltHud2?
Moderator: Graf Zahl
- BlackFish
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Quick Request: AltHud2?
I was thinking of a hud simular to the UT ones (mainly ut2004) with the weapons across rather than vertical and the health on the bottom and armor on the top (rather than the other way around, when armor's on bottom and health's on top).
If you want a screenshot I can get one.
If you want a screenshot I can get one.
- Soultaker
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- Enjay
- Developer
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Whilst we are on about the althud (which I personally love, and the althudcf lump works great too) I noticed a slight oddness. If you have the althud set to scale, it is proportionally smaller in 640x480 than it is in higher resolutions. It looks like it's not being scaled at all in 640x480 actually.
- Graf Zahl
- GZDoom Developer
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- Graf Zahl
- GZDoom Developer
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- Soultaker
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- Graf Zahl
- GZDoom Developer
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- Enjay
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Graf's alternative HUD for GZdoom. You can enable it in display options and cutomise which items appear and which sprites are used for the items using a lump called althudcf. As well as that, it will put up an ammo count for any and all types of ammo relevant to the game and WADs loaded - including newly defined decorate ones and show you little icons for any wepons you may be carrying.Cutmanmike wrote:Umm... What's althud anyway?
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