Im planing on swaping engines for my Tc Napalm, from edge to gzdoom. The reasons for this is because
im fed up with the freindly ai code in edge, its brocken badly and it will never be fixed, also this is the
first port to support slopes and 3d floors.
heres a few screenies in case you dont now what im on about.
http://apocsoft01.250free.com/napalmscreen/beta4.JPG
http://apocsoft01.250free.com/napalmscreen/beta6.JPG
I do have a few questions about the hi res stuff thou, can you have a folder called "textures" and direct gzdoom to use them, also only 8bit textures??
Ive already checked out the weapon coding it dosent look to bad to do, but i never looked at fraggle script...
Im glad to see that gzdoom use the same line tags as edge for 3d floors, makes all my already completed levels compatable
