Spoiler:and GZDooM spits out the following Fatal Error on startup:Code: Select all
/* gameinfo { titlepage = "TITLEPIC" creditpage = "CREDIT" titlemusic = "$MUSIC_DM2TTL" titletime = 11 advisorytime = 0 pagetime = 5 chatsound = "misc/chat" finalemusic = "$MUSIC_READ_M" finaleflat = "SLIME16" finalepage = "CREDIT" infopage = "HELP", "CREDIT" quitsound = "menu/quit" borderflat = "FLAT1" border = DoomBorder telefogheight = 0 defkickback = 100 skyflatname = "F_SKY1" translator = "xlat/doom.txt" mapinfo = "mapinfo/doom2.txt" defaultbloodcolor = "68 00 00" defaultbloodparticlecolor = "ff 00 00" backpacktype = "Backpack" statusbar = "sbarinfo/doom.txt" intermissionmusic = "$MUSIC_DM2INT" } */ map map01 "Walk Softly and Carry a Big Stick" sky1 HLSKY1 0.0 music D_ROMER2 fallingdamage cluster 1 map map02 "You Can Run ...." sky1 HLSKY1 0.0 music D_STALKS fallingdamage cluster 1 map map03 "No Rest for the Wicked" sky1 HLSKY1 0.0 music D_AMPIE fallingdamage cluster 1 map map04 "Finding Dr. Zimmerman" sky1 HLSKY1 0.0 music D_STLKS2 fallingdamage cluster 1 map map05 "Mission Accomplished?" sky1 HLSKY2 0.0 music D_STLKS3 fallingdamage cluster 1 map map06 "Dirty. Little. Secret" sky1 HLSKY2 0.0 music D_STLKS3 fallingdamage cluster 1 map map07 "Out of the Frying Pan ...." sky1 HLSKY2 0.0 music D_STLKS3 fallingdamage cluster 1 clusterdef 1 hub pic VICTORY2 exittext "Although 'The Persecution Complex' created Paranoid, we used the work of several other people in its creation. Sitters, Graf Zahl, Randy Heit, id Software, and Valve all contributed in their own way. Read the text file for details. Visit doomnexus.drdteam.org and send your comments to ReX Claussen: gurkha_boy@yahoo.com" clearskills skill Easy { AmmoFactor = 1 DamageFactor = 1 aggressiveness = 0 SpawnFilter = "Easy" PicName = "M_EASY" ACSreturn = 1 Key = e } skill Medium { AmmoFactor = 1 DamageFactor = 1 aggressiveness = 0 SpawnFilter = "Normal" PicName = "M_MED" ACSreturn = 2 Key = m } skill Difficult { AmmoFactor = 1 DamageFactor = 1 aggressiveness = 0 SpawnFilter = "Hard" PicName = "M_DIFF" ACSreturn = 3 Key = d }
Script error, "paranoid.pk3:mapinfo" line 91:
{: Unknown top level keyword
When I move the text around as follows:
Spoiler:and GZDooM spits out the following Fatal Error on startup:Code: Select all
/* gameinfo { titlepage = "TITLEPIC" creditpage = "CREDIT" titlemusic = "$MUSIC_DM2TTL" titletime = 11 advisorytime = 0 pagetime = 5 chatsound = "misc/chat" finalemusic = "$MUSIC_READ_M" finaleflat = "SLIME16" finalepage = "CREDIT" infopage = "HELP", "CREDIT" quitsound = "menu/quit" borderflat = "FLAT1" border = DoomBorder telefogheight = 0 defkickback = 100 skyflatname = "F_SKY1" translator = "xlat/doom.txt" mapinfo = "mapinfo/doom2.txt" defaultbloodcolor = "68 00 00" defaultbloodparticlecolor = "ff 00 00" backpacktype = "Backpack" statusbar = "sbarinfo/doom.txt" intermissionmusic = "$MUSIC_DM2INT" } */ clearskills skill Easy { AmmoFactor = 1 DamageFactor = 1 aggressiveness = 0 SpawnFilter = "Easy" PicName = "M_EASY" ACSreturn = 1 Key = e } skill Medium { AmmoFactor = 1 DamageFactor = 1 aggressiveness = 0 SpawnFilter = "Normal" PicName = "M_MED" ACSreturn = 2 Key = m } skill Difficult { AmmoFactor = 1 DamageFactor = 1 aggressiveness = 0 SpawnFilter = "Hard" PicName = "M_DIFF" ACSreturn = 3 Key = d } map map01 "Walk Softly and Carry a Big Stick" sky1 HLSKY1 0.0 music D_ROMER2 fallingdamage cluster 1 map map02 "You Can Run ...." sky1 HLSKY1 0.0 music D_STALKS fallingdamage cluster 1 map map03 "No Rest for the Wicked" sky1 HLSKY1 0.0 music D_AMPIE fallingdamage cluster 1 map map04 "Finding Dr. Zimmerman" sky1 HLSKY1 0.0 music D_STLKS2 fallingdamage cluster 1 map map05 "Mission Accomplished?" sky1 HLSKY2 0.0 music D_STLKS3 fallingdamage cluster 1 map map06 "Dirty. Little. Secret" sky1 HLSKY2 0.0 music D_STLKS3 fallingdamage cluster 1 map map07 "Out of the Frying Pan ...." sky1 HLSKY2 0.0 music D_STLKS3 fallingdamage cluster 1 clusterdef 1 hub pic VICTORY2 exittext "Although 'The Persecution Complex' created Paranoid, we used the work of several other people in its creation. Sitters, Graf Zahl, Randy Heit, id Software, and Valve all contributed in their own way. Read the text file for details. Visit doomnexus.drdteam.org and send your comments to ReX Claussen: gurkha_boy@yahoo.com"
Script error, "paranoid.pk3:mapinfo" line 67
Expected '{', got 'sky1'.
I vaguely remember hearing that gameinfo has not yet been implemented in the official versions of GZDooM, but I don't believe that is the problem (as it's commented out in this MAPINFO definition).