wtg62 wrote:Hmm I'll try blender. I tried making that cube model with milkshape but the program doesn't support md2 or md3. Blender might.
Milkshape does support MD2 and MD3 formats. It can import and export both. But note: you need to export the formats, not save them.
wtg62 wrote:What should it look like in text with an md3/md2?
MD3 is a binary format so in a text editor it has loads of "odd" lookineg extended characters.
[edit] I just checked your new file. Again it looks like you may simply have renamed whatever you saved in Blender to change the extension to md2. Renaming a file does not change its format. It merely changes its name. The data remains in whatever condition it was before you renamed it. If GZdoom couldn't read the format before you renamed it, giving the file a new name will not help. You need to actually export your file in the format you want (eg MD2 or MD3) using the export routines in whatever software you are using. [/edit]