(smiling)Tormentor667 wrote:how many ZDoom projects change their port to GZDoom!
Although a ZDoomGL mod could have looked nice, there wasn't really enough of a difference in the two to make me want to make a zdoomGL only mod.
Moderator: Graf Zahl
(smiling)Tormentor667 wrote:how many ZDoom projects change their port to GZDoom!
Well, Serpent can switch freely between exe's atm, since the only difference between them is one minor bug which won't come into effect until the project is ready for testing. But of course if more stuff gets fixed then it'll stay on GZDoom with -nogl.Everyone seems to be switching their projects from Zdoom to Gzdoom
Precisely. By sticking with 'normal' ZDoom we lose all the 96x stuff, and with 96x we lose all the fixes and maybe the odd feature request.Maybe it's just because ZDoom''s development seems to have stalled...
Yep, since decorate is effectively dead atm with Randy refusing to implement the new features for somewhat dubious reasons IMO (the new item states are a poor man's code? wtf?).Or all the sexy new additions you've brought to it, coupled with the fact that many of us aren't willing to be seperated from 96x DECORATE.