Well, this is not a big problem, because it will go back to normal when I go to the video setting menu, then move the gamma setting slider.
But when I restart GZDooM everytime or hit Alt+Enter to switching between Fullscreen and Window mode, it'll reset again.

The GZDooM I'm using now is the latest devbuild one from the DRDTeam Dev Build site.
The nvidia driver is the latest release one : 331.82.
I guess it may cause by driver or something on my system but I can't found one...
Is anyone has the same problem, or have any ideas? :\
Off-topic:
I also got the same shit happens on other OpenGL games/source ports, like eduke32, but with its current latest synthesis build(r4207), it only happens when I start the game, but unlike older synthesis builds of eduke32, ingame gamma won't get reset when switching between Fullscreen and Window mode in polymost(not try polymer yet), but still, everytime I start the game then I have to change the gamma setting to the one I want...just annoying.
