It seems as if every time someone releases a new Decorate weapon wad, they incorperate Decorate code pointers that aren't even hinted at in the Wiki, such as A_SpawnDebris, and A_SetTranslucent. I know it would be alot and unreasinable to ask for a list of all the ones not stated in the wiki, but I would appreciate it if someone could explain the second value in the A_SetTranslucent codepointer, and could tell me if there was a way to change rendering styles via codepointers?
Dont hate me because I am curious
