ACS Demos
Moderator: Graf Zahl
- justin023
- Posts: 165
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ACS Demos
Map01 -
Dynamic mirror generation with variable speed
Reflective ceiling/floors inversely fading with variable speed
Map02 -
Color changing fog
Map03 -
Color changing vision
Map04 -
Color changing vision + fog
Map05 -
Sequential dynamic lights with variable speed
Map06 -
Color changing Chaingun Guys
Simple floor button (could be better)
Map07 -
3D floor that collapses with too much weight
Map08 -
(Very buggy ATM, so don't try)
Dynamic mirror generation with variable speed
Reflective ceiling/floors inversely fading with variable speed
Map02 -
Color changing fog
Map03 -
Color changing vision
Map04 -
Color changing vision + fog
Map05 -
Sequential dynamic lights with variable speed
Map06 -
Color changing Chaingun Guys
Simple floor button (could be better)
Map07 -
3D floor that collapses with too much weight
Map08 -
(Very buggy ATM, so don't try)
Last edited by justin023 on Thu Jan 05, 2006 17:18, edited 2 times in total.
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- justin023
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- Nash
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- TheDarkArchon
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- Nash
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- justin023
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Yea, just load the whole zip. That's not the main problem because the model bug will be fixed eventually. The problem is that I can't use an actor mover to create a platform to move the player. When you stand on it, it waits until you get off to move. I'm not sure if this is a bug or a "feature". And I'm not sure if it is possible to fix or how easy it would be. But it would be nice to be able to mimic those quake platforms somewhat.Nash wrote:The 3-d model won't show up. :/
What are you using?I think I'll just add GZDoom to the "Open with..." menu for .zip files...
- justin023
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- Enjay
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- that_guy
- Posts: 18
- Joined: Sat Sep 17, 2005 17:00
ok one difference between jallamann and mine ... his error is "}>" and mine is "}<". I've tried starting from a shortcut (used ZDL first), moved my "skins" folder out of the directory and tried extracting and rezipping with no luck ... 
edit
got it to work ... pulled the decorate.lmp up in "ConTEXT", backspaced through line 21 and rewrote the "}" and it's working now. strange ...

edit
got it to work ... pulled the decorate.lmp up in "ConTEXT", backspaced through line 21 and rewrote the "}" and it's working now. strange ...
Last edited by that_guy on Fri Jan 06, 2006 16:03, edited 1 time in total.
- Enjay
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I just loaded justin's ZIP file using "Open with". Works for me.
Right now, when I right-click .wad files, there's an "Open with" menu that lets me choose what program I want to open the file with. There's ZDoom and GZDoom. All I had to do is apply the same changes for .zip files.
So when I right-click .zip files, there's an option in "Open with" to open zip files with GZDoom.
Dragging and dropping .zip files onto GZDoom.exe also works.
Right now, when I right-click .wad files, there's an "Open with" menu that lets me choose what program I want to open the file with. There's ZDoom and GZDoom. All I had to do is apply the same changes for .zip files.
So when I right-click .zip files, there's an option in "Open with" to open zip files with GZDoom.
Dragging and dropping .zip files onto GZDoom.exe also works.