
Quake3 The Longest Yard re-remake project
- TheDarkArchon
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- MR_ROCKET
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Ah thanks 
Here's some more update shots!

The map should be done sometime around new years
Also wildweasel will be glad to hear that Cory's weapons patch works fine with the map as a stand alone wad. although the ssg and rail switch places, it's still good that it works that way without having to do any merging.

Here's some more update shots!


The map should be done sometime around new years

Also wildweasel will be glad to hear that Cory's weapons patch works fine with the map as a stand alone wad. although the ssg and rail switch places, it's still good that it works that way without having to do any merging.
- MR_ROCKET
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The Quake3 DM17 re-remake is now ready for download !
Get it Here ! http://files.filefront.com/mrq3dm17+gzr ... einfo.html
Please make sure to read the readme for info.
Have fun !
Get it Here ! http://files.filefront.com/mrq3dm17+gzr ... einfo.html
Please make sure to read the readme for info.

- Cutmanmike
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- Paul
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- Graf Zahl
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- BioHazard
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- Graf Zahl
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- Jehar
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Great stuff man! Really impressive work, and I totally agree with the scale of the map.
A couple complaints though... the rail platform is a bit narrow, and when combined with the LARGE amount of air control you have from the jump pad, missing it totally is a common issue. Same applies with the quad jumppad.
A couple complaints though... the rail platform is a bit narrow, and when combined with the LARGE amount of air control you have from the jump pad, missing it totally is a common issue. Same applies with the quad jumppad.
- MR_ROCKET
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Ah sorry about that Graf, it was the only "quick" host I had at the time. Thanks Bio for mirror'n it 
Ah the rail platform, "run" directly at the launch pad and you should land directly on the platform, once you land let up and possibly pull back a little. The map is different even though it looks alot like the original, it's flow is for the most part the same. Although it's still a matter of learning the map again and the way things work. I know I can run around in it making several rounds without dieing, yet it's still not as easy to run around in as id's quake3 version. The quad platform can definitely be harder to get to than the quake3 version. it's more of a bfg platform on higher skill settings btw
Thankys and Thanks for the feeback everyone!
I don't know how this wad managed to get almost 100 downloads within a few days of posting about it without much advertisement, but it did heh.
Enjoy !

Ah the rail platform, "run" directly at the launch pad and you should land directly on the platform, once you land let up and possibly pull back a little. The map is different even though it looks alot like the original, it's flow is for the most part the same. Although it's still a matter of learning the map again and the way things work. I know I can run around in it making several rounds without dieing, yet it's still not as easy to run around in as id's quake3 version. The quad platform can definitely be harder to get to than the quake3 version. it's more of a bfg platform on higher skill settings btw

Thankys and Thanks for the feeback everyone!
I don't know how this wad managed to get almost 100 downloads within a few days of posting about it without much advertisement, but it did heh.
Enjoy !
- BioHazard
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- MR_ROCKET
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- Cutmanmike
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- MR_ROCKET
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- Cutmanmike
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