Name my port contest
Moderator: Graf Zahl
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Jonathan
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Graf Zahl
- GZDoom Developer

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Hobbs
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chaoscentral
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Willis
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lemonzest
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Willis
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Graf Zahl
- GZDoom Developer

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Willis wrote: that would almost make it seem like a ZdoomGL comunity build though
or based off the ZDGL code in some form
THere are some parts from ZDoomGL in here but not much.
The only things I took from it are the sky rendering code, the clipper and parts of the dynamic light code although I did some heavy optimizations to that to make it faster.
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The HavoX
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solarsnowfall
- Persecution Complex
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SlayeR
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GLADE is a GTK ui creation tool
http://glade.gnome.org/
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Hobbs
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SlayeR
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Heh, when I start it up I get "ZGL: This won't take effect until ZDoomGL is restarted" in the consoleGraf Zahl wrote:THere are some parts from ZDoomGL in here but not much.
The only things I took from it are the sky rendering code, the clipper and parts of the dynamic light code although I did some heavy optimizations to that to make it faster.
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Graf Zahl
- GZDoom Developer

- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
