Extra Death states?
Moderator: Graf Zahl
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Extra Death states?
Is it possible to somehow code in extra death states that can be caused by a certain weapon? Like if you had melting sprites, and you killed an enemy with the plasma gun, it would display said melting sprites. How hard would this be to code into the source?
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Full custom death states are a thing of the future, but there is support for a limited number of built in ones already. So, for example, you could make a fire damage plasma shot and define fire death states that looked like the victim was melting.
You cursed brat. Look what you've done. I'm melting! Melting! ...Oh, what a world! What a world! Who would have thought a good little girl like you could destroy my beautiful wickedness? Oh no! I'm going... oh... oh...
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Enjay, yes, i've heard such from Kaiser and others, however I plan to have many different weapon induced death states, like the shotgun have many holes in the death sprite, or pistol just one. Hence why I asked. It would be nice if Randy would hurry up and code in official weapon support and other things, it has been awhile.
Graf Zahl, do you plan on adding such weapon state induced coding in the future?
Graf Zahl, do you plan on adding such weapon state induced coding in the future?
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