scroll a certain part of a 360skybox?
Moderator: Graf Zahl
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scroll a certain part of a 360skybox?
Could this be possible to add? it'd make 360 skyboxes look a tad nice.
Last edited by BlazingPhoenix on Tue May 23, 2006 12:15, edited 1 time in total.
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Or just make a custom skybox the oldschool way? In my opinion, this doesn't warrrent a feature request, Also I don't like the fact it's a "I need this for my map" instead of a 'this could be useful to people' request.
I'm just taking a guess, but wouldn't scrolling only one side of a skybox look horrible? Maybe it depends on the skybox.
I'm just taking a guess, but wouldn't scrolling only one side of a skybox look horrible? Maybe it depends on the skybox.
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Yes, but you couldn't do that with a 360 skybox because it would mean moving some pixels on a graphic an not others. The way to go is a traditional camera skybox. Remember, there's no reason not to use hi-res and hi-colour graphics in that these days.
Hmmm.... thinks.... If you really need to, you could maybe animate one face of a skybox. Would that work or do the individual panels not get treated separately for such a purpose when defined as a skybox using gldefs?
Hmmm.... thinks.... If you really need to, you could maybe animate one face of a skybox. Would that work or do the individual panels not get treated separately for such a purpose when defined as a skybox using gldefs?
Last edited by Enjay on Tue May 23, 2006 12:50, edited 1 time in total.
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Build a custom skybox for something like that! Sheesh, here, I built you a skyobx, example of how to do it. You not need features to do it (also included are 32 bit clouds. Zomg)
http://paul.drdteam.org/Stuff/omfg_skybox.wad
I second what Chopkinsca said concerning features, not only in KoF's case, but overal.
http://paul.drdteam.org/Stuff/omfg_skybox.wad
I second what Chopkinsca said concerning features, not only in KoF's case, but overal.
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