Brightness weirdness
Moderator: Graf Zahl
- Bashe
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Brightness weirdness
When GZdoom starts (OpenGL only), Windows gets brighter, and when you close GZdoom it goes back to normal, but if it crashes, the brightness stays. Is there a way to reverse this besides messing with my monitor or restarting?
- Enjay
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I think this is something that cannot be avoided. IIRC, it's something like OpenGL cannot be engaged for one program only, so your GZdoom settings get applied across the board. If GZdoom exits unexpectedly, those values may be left on normal windows. (I'm sure someone else can explain it better/more accurately.) It doesn't just happen with GZDoom. I've had it with other OpenGL games too.
- Cutmanmike
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