I don't know what's the problem but it crashes gzdoom for good.
DECORATE
[spoiler]ACTOR Toilet 6666
{
  Radius 16
  Height 32
  +SOLID
  States
  {
  Spawn:
    TOIL A -1
    Stop
  }
}[/spoiler]
MODELDEF
[spoiler]Model Toilet
{
   Path "models"
   Model 0 "TOILET.md2"
   Skin 0 "toilet.png"
   Scale 1.0 1.0 1.0
   FrameIndex TOIL A 0 0
}[/spoiler]
			
			
									
						
										
						Is it possible to define a model what crashes GZdoom?
Moderator: Graf Zahl
- 
				DoomerMrT
- Posts: 91
- Joined: Thu Aug 09, 2007 19:07
- 
				Graf Zahl  
- GZDoom Developer 
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- 
				Graf Zahl  
- GZDoom Developer 
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany