I don't know what's the problem but it crashes gzdoom for good.
DECORATE
[spoiler]ACTOR Toilet 6666
{
Radius 16
Height 32
+SOLID
States
{
Spawn:
TOIL A -1
Stop
}
}[/spoiler]
MODELDEF
[spoiler]Model Toilet
{
Path "models"
Model 0 "TOILET.md2"
Skin 0 "toilet.png"
Scale 1.0 1.0 1.0
FrameIndex TOIL A 0 0
}[/spoiler]
Is it possible to define a model what crashes GZdoom?
Moderator: Graf Zahl
-
- Posts: 91
- Joined: Thu Aug 09, 2007 19:07
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
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-
- Posts: 91
- Joined: Thu Aug 09, 2007 19:07
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact: