
This issue goes back to as far as I know (1.1.06). The software renderer is not affected, and neither is Skulltag 0.97e2032's GL mode.
Moderator: Graf Zahl
Really? That's been bugging me for a while, glad to see it fixed.jengelh wrote:EDIT: The patch also fixes the "double creation" of the GL window that can be observed in non-fullscreen mode.