Small Question
Moderator: Graf Zahl
- RaVeN
- Posts: 45
- Joined: Fri Nov 06, 2009 12:21
- Location: Ukraine
- Contact:
Small Question
Does Hexen really not have secret places? this cannot be counted in stats? Founded Secrets / All Secrets.
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
Re: Small Question
No, the original maps do not have secrets. Of course in all ZDoom-based ports there's nothing preventing you from adding some and have them counted.
- NeuralStunner
- Posts: 253
- Joined: Tue Dec 29, 2009 3:46
- Location: IN SPACE
- Contact:
Re: Small Question
In UDMF at least, not sure about Hexen Format, adding 1024 to the Sector Special will make it a secret sector as read by ZDoom.
Dean Koontz wrote:Human beings can always be relied upon to exert, with vigor, their God-given right to be stupid.
Spoiler: System Specs
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
Re: Small Question
In Hexen format that'll work, too.
Interestingly, Hexen never undid the secret counting code for sector type 9 but since there's nothing in the game to display this info it was more or less wasted. And ZDoom never implemented this sector type for Hexen format...
Interestingly, Hexen never undid the secret counting code for sector type 9 but since there's nothing in the game to display this info it was more or less wasted. And ZDoom never implemented this sector type for Hexen format...