GZDoom

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Moderator: Graf Zahl

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  • PNG load speeds?
    by Enjay »
    2 Replies
    786 Views
    Last post by Enjay
  • Problems w/ a decorate weapon
    by MaxPower8905 »
    2 Replies
    817 Views
    Last post by TheDarkArchon
  • Question about reflective floors/ceiling planes
    by Shinjanji »
    0 Replies
    640 Views
    Last post by Shinjanji
  • Reflective floors
    by Cutmanmike »
    12 Replies
    2222 Views
    Last post by Graf Zahl
  • #include "zspecial.acs" won't work for me
    by BlazingPhoenix »
    3 Replies
    1070 Views
    Last post by justin023
  • How do I make sloped 3d floors?
    by BlackFish »
    11 Replies
    3179 Views
    Last post by BlazingPhoenix
  • How does the 3D floor flag 3 work?
    by justin023 »
    9 Replies
    1866 Views
    Last post by NecroMage
  • how do you make something happen?
    by BlazingPhoenix »
    10 Replies
    2092 Views
    Last post by Graf Zahl
  • A problem with GL Nodes created by ZDBSP
    by Enjay »
    1 Replies
    959 Views
    Last post by Graf Zahl
  • Using Flickering, Random Flickering, and Pulsing lights
    by Caligari_87 »
    5 Replies
    1449 Views
    Last post by BlazingPhoenix
  • [Feature suggestion] Custom Damage Types
    by Epoch »
    3 Replies
    1169 Views
    Last post by Epoch
  • Actor Hits Ceiling
    by Tora »
    14 Replies
    2642 Views
    Last post by wildweasel
  • Hirestexture lump
    by Lexus Alyus »
    51 Replies
    8935 Views
    Last post by Lexus Alyus
  • 0 brightness still bright?
    by Nash »
    10 Replies
    1993 Views
    Last post by Ixnatifual
  • GZDoom Texture Handling
    by QBasicer »
    1 Replies
    940 Views
    Last post by Graf Zahl
  • GZDoom
    by Tormentor667 »
    22 Replies
    4350 Views
    Last post by The Ultimate DooMer
  • New version?
    by Enjay »
    11 Replies
    2221 Views
    Last post by Paul
  • 3D Floors Question
    by MaxPower8905 »
    7 Replies
    1709 Views
    Last post by MaxPower8905
  • Built-in rocket trail sprites
    by Nash »
    2 Replies
    1021 Views
    Last post by DoomRater
  • Monster Invulnerabilities
    by Zeg-Vok »
    5 Replies
    1335 Views
    Last post by Zeg-Vok
  • 2.0.98x
    by grubber »
    17 Replies
    3505 Views
    Last post by justin023
  • A Suggestion On Sprites
    by Jaevlafitte »
    32 Replies
    5653 Views
    Last post by Caligari_87
  • Anyone know what the TLGLA-E gross hack sprites where used 4
    by nwbeeman »
    3 Replies
    1024 Views
    Last post by TheDarkArchon
  • An interesting observation of the language lumps
    by nwbeeman »
    4 Replies
    1186 Views
    Last post by nwbeeman
  • GZDoom on OSX
    by Lexus Alyus »
    11 Replies
    3270 Views
    Last post by Graf Zahl
  • Moving 3d objects
    by BlackFish »
    8 Replies
    2155 Views
    Last post by justin023
  • Skyboxes by me...
    by Shinjanji »
    21 Replies
    3813 Views
    Last post by Shinjanji
  • Doom Builder Resources
    by justin023 »
    4 Replies
    1326 Views
    Last post by justin023
  • PNG screwups in XWE?
    by Shinjanji »
    3 Replies
    1155 Views
    Last post by Inuyasha_989
  • network
    by kgsws »
    0 Replies
    631 Views
    Last post by kgsws

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