ATI Driver update or...
Moderator: Graf Zahl
- WinstonSmith6079
- Posts: 27
- Joined: Sat Oct 22, 2005 5:24
- Location: Tycho Basin, Earth's Moon
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Re: ATI Driver update or...
You are right. They should do that! hehehehe
- Gez
- Developer
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- Joined: Mon Oct 22, 2007 16:47
Re: ATI Driver update or...
This also does not make sense to me. I'd rather bet that you didn't pack the same version of the exe and these saves were made by a rather old version. There is absolutely no reason I can see that UPX would somehow manage to alter the save format. If it did, then it would also mean that a packed GZDoom cannot load PNG textures...WinstonSmith6079 wrote:Take note, though, that previously saved games won't work with the UPX-packed GZDoom.
- WinstonSmith6079
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- Location: Tycho Basin, Earth's Moon
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Re: ATI Driver update or...
Sorry, they weren't, and I packed the same file.Gez wrote:I'd rather bet that you didn't pack the same version of the exe and these saves were made by a rather old version.
I dunno about that.[...]If it did, then it would also mean that a packed GZDoom cannot load PNG textures...
I'm just saying...what I already said. GZDoom returns an error that says something like "EXPECTED A NAME BUT GOT SOMETHING ELSE". You tell me what that means.
- Graf Zahl
- GZDoom Developer
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Re: ATI Driver update or...
It means that something that was present when saving is no longer present when loading. Did you by any chance autoload something once and not again?
- WinstonSmith6079
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Re: ATI Driver update or...
Hm, I'm not sure. :/ I first tried loading the saved game (for the PWAD Strain, a super f***ing excellent game) via Unleashed (e.g., via command-line), then tried through the game's main menu after loading the game and PWAD. It gave me the same error both times.
The saved game was an auto-save from a previous game, though.
The saved game was an auto-save from a previous game, though.
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Re: ATI Driver update or...
This worked for me aswell. But I will only use it to test my maps from DB2.